No | Title | Period |
---|---|---|
75 |
The effect of similarity between user and avatar on brain activity pattern in smoking simulation
201710
|
201710 |
74 |
닥터쇼핑 행동에 영향을 미치는 요인 연구
201709
|
201709 |
73 |
Roles of Health-Oriented Personal Factors in Influencing Koreans’ Perceptions about Telemedicine: Exploration of Regional Differences
201709
|
201709 |
72 |
Smartphone Addiction Level and Smartphone Use Expectation in Adults
201708
|
201708 |
71 |
모바일 헬스케어 앱의 지속사용의도에 미치는 심리적 요인의 영향 연구
201707
|
201707 |
70 |
The impact of social media on risk perceptions during the MERS outbreak in South Korea
201707
|
201707 |
69 |
Emerging Infectious Disease Content in Newspaper Editorials: Public Health Concern or Leadership Issue?
201706
|
201706 |
68 |
Effects of Psychological Resistance on Smoking Behavior in Smoking Simulation Game
201706
|
201706 |
67 |
The Effect of Gain-Message Frame on Exercise Interest and User Experience in the Mobile App Game for Fitness
201706
|
201706 |
66 |
기술수용모델을 이용한 초기이용자들의가상현실기기 채택 행동 연구
201705
|
201705 |